Overview
Markov Decision Processes focuses on controlled stochastic systems with state, action, and reward. In the map of OR, it connects States, Actions, Rewards to decisions that must be modeled, solved, explained, and revised as evidence changes.
MDPs formalize sequential decision-making under uncertainty and connect dynamic programming, reinforcement learning, inventory, queues, and maintenance. The practical use case is clearest in Inventory control, Maintenance, Pricing, Routing, RL, where the method helps turn constraints and tradeoffs into a decision artifact someone can inspect.
Core ideas
States
States is a core checkpoint for Markov Decision Processes: define it concretely, attach units or rules where possible, and test whether stakeholders interpret it the same way.
Actions
Actions is a core checkpoint for Markov Decision Processes: define it concretely, attach units or rules where possible, and test whether stakeholders interpret it the same way.
Rewards
Rewards is a core checkpoint for Markov Decision Processes: define it concretely, attach units or rules where possible, and test whether stakeholders interpret it the same way.
Policies
Policies is a core checkpoint for Markov Decision Processes: define it concretely, attach units or rules where possible, and test whether stakeholders interpret it the same way.
Value iteration
Value iteration is a core checkpoint for Markov Decision Processes: define it concretely, attach units or rules where possible, and test whether stakeholders interpret it the same way.
How to use it
- 1Start with Inventory control: write the decision, time horizon, actors, and objective in operational language.
- 2Translate the problem into States, Actions, and Rewards; define units and data sources for each one.
- 3Build a small instance of Markov Decision Processes that can be solved or simulated by hand inspection before using full production data.
- 4Compare the recommendation against a baseline policy, not just against mathematical optimality.
- 5Document assumptions, sensitivity results, and the conditions under which the recommendation should be revisited.
Applications
- Inventory control: compare feasible policies, quantify the operating tradeoffs, and make the assumptions behind the recommendation visible.
- Maintenance: compare feasible policies, quantify the operating tradeoffs, and make the assumptions behind the recommendation visible.
- Pricing: compare feasible policies, quantify the operating tradeoffs, and make the assumptions behind the recommendation visible.
- Routing: compare feasible policies, quantify the operating tradeoffs, and make the assumptions behind the recommendation visible.
- RL: compare feasible policies, quantify the operating tradeoffs, and make the assumptions behind the recommendation visible.
Common pitfalls
- Applying Markov Decision Processes because the label sounds appropriate while leaving the actual decision boundary vague.
- Treating States as a technical detail instead of a modeling choice that affects the recommendation.
- Reporting one answer without showing sensitivity to demand, capacity, costs, or behavioral assumptions.
- Ignoring implementation details such as data quality, explainability, ownership, and how users will override bad recommendations.
Resources
- Algorithms for Decision Making
Topic-specific source curated for Markov Decision Processes.
- MIT 6.231 Dynamic Programming
Topic-specific source curated for Markov Decision Processes.
- MIT OCW 6.262 — Discrete Stochastic Processes
Poisson processes, Markov chains, renewal processes, and stochastic-process foundations.